Freelancers and designers are obsessed with productivity, and rightly so. When your earnings are based upon time, being more productive means more profit. Anyone who runs a business wants to be profitable, but at what cost? I have realized something as of late, slowing down has its benefits. Productivity software such as Basecamp has helped me shave down some of the things like project management that I don’t really like to do, but that doesn’t mean that I should be extremely productive in everything I do. Not if productivity implies a loss in creativity that is.
Replacing productivity with effectiveness
The problem I have found with being productive is what it implies. Productivity implies that all end solutions are of equal quality. Once a task has been completed it is successful, so completing it in less time would mean being more productive. While somewhat true, I find a number of problems with judging one’s success based on productivity.
No two solutions are the same
Two designers with the exact same set of guidelines and limitations will reach completely different solutions every time. It is highly probable that one designer’s solution may be more effective at solving the problem at hand. However, this solution may also take more time to achieve, if based on productivity alone this approach would not be explored.
It just isn’t sustainable
We all go through periods of creative bliss and frustration. No one individual can hope to be at the top of his/her game at all times.
It burns you out
Not only is it impossible to sustain top productivity, but if you become overly frustrated when you aren’t productive then you may quickly find yourself hating what you do.
Basing your performance on effectiveness
What I ultimately find to be a more appropriate way to judge one’s own work, is its effectiveness. However, the key to judging a projects effectiveness is knowing what will make it a success. It is important however that you determine this in the beginning. For designers this will most likely mean having a couple of personal goals sprinkled in along with the clients.
For example, if I were creating a new blog for a client I may have the following goals:
- Better search engine placement (client goal)
- Portray the identity in an interesting manner (client goal)
- Increase the number of newsletter sign-ups by 10% (client goal)
- Visually push the established identity to a more refined and consistent use (personal)
- Produce a case-study worthy deliverable (personal)
I find that my by using this method for judging success and moving productivity out of the equation, I am able to concentrate more on the creative side of design. Additionally it helps me see the larger picture and avoid the day to day frustrations that can appear. In the end I believe that the amount of fun you have as a designer directly reflects your creativity. When I become obsessed with being productive I don’t have the most fun…
For this reason, I have always preferred to work on a contract basis. If you work on a hourly rate basis with your clients, what things do you do to maintain your creativity?
September 25th, 2008 at 12:39 pm
Great Article! I work for the best web design firm located in NY called NoamDesign and it’s always great to stumble upon articles that help motivate, educate and inspire! Thanks!
September 25th, 2008 at 6:05 pm
This is a great article. We just had a fight over this same topic here at Fluid Studio during our weekly staff meeting. If you can create a better piece it’s most likely worth spending the extra time on it. Of course there is a point when you have spent too much time on something…
September 29th, 2008 at 2:00 pm
That seems to be what it’s all about - trying to make enough money through productivity to have the time to be more creative and spend more time with projects.
As a designer, my biggest obstacle is working with clients unwilling to take risks - especially expensive ones. A few years of doing boring, safe design at top productivity/efficiency can definitely take the fun out design.